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               Question by 
               nailbombin · Apr 01, 2020 at 06:03 AM · 
                2drenderingpost processinguniversalvisual  
              
 
              2D: Can I use URP Post Processing Volume on a specific object?
Can I use URP Post Processing Volume on a specific object in a 2D project?
For example: is it possible to render BG with bloom and a character on a foreground without bloom? Or is it possible to color correct few objects in a scene?
It seems like the old Post Processing in LWRP was applied to a layer in the scene, but the new one doesnt have such functionality.
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