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               Question by 
               lobon1993 · Mar 23, 2016 at 01:49 PM · 
                c#unity 5multiplayer  
              
 
              Unity 5 multiplayer free look camera
I'm trying to use the standard asset FreeLookCamera in a multiplayer scene however I'm having trouble trying to get my head around setting the target of the AbstractTargetFollower script set to the client player game object. Any suggestions?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                