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Sound not playing in Editor on oculus rift VR project
I wanted to ask if someone had a similar experience on Windows 10. I am developing a VR application where sounds are played on interaction with an object. Everything is fine, the sounds play in the final build but I cannot test them in the unity player.
When I open the Windows audio mixer the Unity application is showing and the leds show that the sound is playing. But they do not reach the Headset output. I also checked the AudioSource.IsPlaying bool. Everything is fine, but I still cannot hear it on the oculus headset.
Did anyone else have this issue?
I have has some issues with the sound audio jack as well, my fix was to set as default and set a different thing to default then go back and set the rear audio jack to default. :/ I don't know the reason for this.
It has something to do with the properties,
Thank you. I tried that too, butt nothing changed. I assume this is more a windows/driver issue. I will post on the oculus Forum too.
Sorry I needed to specify, it was on the Vive so yes I believe it is a driver issue.
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