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please help me!!!!!!!!!!!!!!!!!!!!
ok so i just started following the tornado twins tuts well i got to the movment part i made the script and he moves but he dont jump i cant find a soultion anywhere heres my script i typed it out instead of copy and paste ]
var speed = 3.0; var rotateSpeed = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
//Rotate on Y
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
//Move forward/back
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
if(Input.GetButton("Jump"))
{
}
}
@script RequireComponent(CharacterController)
so please help me relly i need it
Answer by blenderbros1 · Jul 20, 2012 at 10:47 PM
so please answer me i cant think of any thing wrong
Please use 'comment' unless you are answering your own question. This is not premium tech support, so be patient. Format your code (hit Edit, select code, hit the 101/010 button, save). Use punctuation https://www.facebook.com/photo.php?fbid=456287581056904&set=a.280675981951399.75157.139729956046003&type=1&theater
Answer by DaveA · Jul 20, 2012 at 10:53 PM
Try putting this inside the { } after checking for 'Jump'
controller.SimpleMove(Vector3.up);
it did not work here
i added what you said nothing changed
var speed = 3.0; var rotateSpeed = 3.0;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
//Rotate on Y
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
//$$anonymous$$ove forward/back
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.Simple$$anonymous$$ove(forward * curSpeed);
if(Input.GetButton("Jump"))
{controller.Simple$$anonymous$$ove(Vector3.up);}
} @script RequireComponent(CharacterController)
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