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Question by Limmun · May 11, 2019 at 08:19 PM · spriterendering

Sprite going crazy!

Hello, I'm quite new to unity and I just had this annoying problem where sprites go all over the place with strange shapes that actually change when i move anything : https://imgur.com/Kfx7EqR. https://vimeo.com/335642323

This first happened when i changed the sprite filter mode from "bilinear" to "point" and the compression from "normal" to "none", although changing it back doesn't fix the issue.

For some reason, changing the mode in the tilemap renderer using these sprites from "chunk" to "individual" fixes the problem for what i already painted, but the sprites still go crazy in palettes which makes it impossible to paint with.

I tried on a new project with the same sprites, and everything goes perfectly, even after fiddling with the settings. I can't reproduce it, but once the sprite is messed up, there's no way it will go well again in this same project.

I looked everywhere and I can't see a similar problem except maybe here : https://answers.unity.com/questions/1532636/2d-sprite-graphics-glitching-skewing-flickering-cr.html

Please ask for any other info, thanks for the help :).

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