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Question by chris Etches · Nov 18, 2009 at 04:56 PM · physics

SimpleMove Jump

Hi,

I have just got a very simple 2D scrolling platform game running and was wondering what the standard way of making a character jump is when using SimpleMove. It says in the docs that Velocities along Y are ignored, so is it just a case of having to use Move and not SimpleMove?

thanks in advance,

Chris

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avatar image LegionIsTaken · Jun 15, 2011 at 09:12 PM 0
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I would like to know this aswell. $$anonymous$$ove is not a option for me because it creates studdering movements even with the script Unity provided.

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Answer by rocket5tim · Nov 18, 2009 at 06:52 PM

If you want your player to be able to jump, then I suggest using Move instead of SimpleMove. The example in the Move reference includes a Jump button and gravity.

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