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Question by dylan760 · Sep 08, 2014 at 06:24 AM · c#healthbaridentifier

identifier expected

im trying to create a health bar using a tutorial i found but at "public void AdjustcurHealth (adj)" it says identifier expected

tutorial: http://wiki.unity3d.com/index.php/Health_Bar_Tutorial

help?

UPDATE: ok i got that fixed but now i got a new problem it says Unexpected symbol `/'

 public class healthbar : MonoBehaviour {
         private int maxhealth = 100;
         public int curHealth = 100;
     
         private float healthBarLength;
     
         // Use this for initialization
         void Start () {
             healthBarLength = Screen.width / 2;
         }
         
         // Update is called once per frame
         void Update () {
             AdjustcurHealth(0);
         }
         void OnGUI (){
             GUI.Box(new Rect(10,10, healthBarLength,20), curHealth.ToString "/" maxhealth.ToString);
         }
         public void AdjustcurHealth (adj) {
             curHealth += adj;
     
             if(curHealth > 0)
                 curHealth = 0;
     
             if(curHealth > maxhealth)
                 curHealth = maxhealth;
     
             if(maxhealth < 1)
                 maxhealth = 1;
     
             healthBarLength = (Screen.width / 2) * (curHealth / (float)maxhealth);
     
         }
     }
     


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Answer by AyAMrau · Sep 08, 2014 at 06:25 AM

When declaring a function you need to specify argument type:

public void AdjustcurHealth (int adj)

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avatar image dylan760 · Sep 08, 2014 at 06:27 AM 0
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thanks but now i got a new problem it says Unexpected symbol `/'

avatar image AyAMrau · Sep 08, 2014 at 06:31 AM 0
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Post full error messages, so we can see line numbers etc.

Change curHealth.ToString "/" maxhealth.ToString To:

 curHealth.ToString() + "/" + maxhealth.ToString()
avatar image dylan760 · Sep 08, 2014 at 06:53 AM 0
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thanks its working now

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