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Question by usman.3d · May 15, 2013 at 02:57 AM · audioscreenvideocapturecapturescreen

Capture the Screen, and Audio being Played in a Unity3D based iOS Game

Hi Everyone,

I'm a bit new to Unity3D. I'm trying to build a Unity3D plugin for iOS. This plugin should be able to capture screen, and audio (or audio file names) being played by the game. Do I need to override some method or register for notification etc.?

Similar questions like this and this had been asked in the forum months ago, but nobody answered or commented. I hope this time someone gracious enough will come forward to help out. :)

I know there are some plugins out there on the asset-store but I want to have my own custom plugin.

A glass full of thanks. ^ ^

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avatar image robertbu · May 15, 2013 at 04:49 AM 0
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You don't need a plugin to capture the screen:

http://docs.unity3d.com/Documentation/ScriptReference/Application.CaptureScreenshot.html

avatar image usman.3d · May 15, 2013 at 05:08 AM 0
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Hi robertbu, thanks but that's not what I want. I don't want a single screenshot in the form of PNG file. There are a couple of screen-capture plugins on the asset store that can capture the gameplay video, and I want to build my own plugin/lib similar to them.

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