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Question by RivenWork · May 10, 2019 at 06:33 AM · build settingsbuildplayer

What are the differences between EditorUserBuildSettings and BuildOptions

I tried two iOS devices and one Android device, all failed to connect to the Editor. I builded the package by one script with the BuildOption = BuildOptions.Development | BuildOptions.ConnectToHost | BuildOptions.ConnectWithProfiler | BuildOptions.AllowDebugging. Shall I set the EditorUserBuildSettings instead of BuildOptions in the script? OR what shall I proper do and why? Very appreciate your replies!

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