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Question by
Joshua-Classen · Jul 05, 2016 at 06:33 PM ·
terrainsettingspolycount
Unity terrain and its poly counts?
Hi all, so my question is basically my title.
Is there any way to have large poly efficient terrains and still be able to make a normal PC game?
The terrain counts seem to reach 3mil in detailed areas on a 4kx4k map.
If someone can point me towards some info on the topic that would be great, as the system documentation and what I can find doesn't really give any specifics..
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