- Home /
How to use a button to trigger an Animator Parameter
I have a game main menu with a button called PlayButton. What the game should do is when the button is pressed, play a "FadeToGame" animation(animation fades objects on screen to reveal game behind). However, I don't know how to code it so that when the button is pressed, it activates the GameControl animator trigger.

How do I code the button so that it activates the trigger?
 
                 
                unity-help-pic.png 
                (74.6 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                