Question by
Darth-Zoddo · May 07, 2019 at 10:43 AM ·
unityeditorstaticreflectionbakedlightingreflections
Reflection probe bake visual bug
I have a plane with a pure reflective surface and it has a reflection probe on it. The reflection probe is reflecting the skybox, and the probe uses a resolution of 1024
However when I bake my reflection it looks like this:
And this is how it looks like with real time reflections:
As you can see Real Time has no visual artifacts and the baked does, why does this happen and is this a bug? For now i'll use a lower quality realtime probe....
unity-2019-05-07-12-40-38.png
(342.7 kB)
unity-2019-05-07-12-41-48.png
(297.2 kB)
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