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Question by baihaqi2512 · May 06, 2019 at 04:02 PM · resetmobile deviceslevelsrestart

why won't my scene reset after moving to another scene and comeback?

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class Tno5 : MonoBehaviour {

 [SerializeField]
 private Transform place;

 private Vector2 initialPosition;

 private float deltaX, deltaY;

 public static bool locked;

 // Use this for initialization
 void Start()
 {
     initialPosition = transform.position;

 }

 // Update is called once per frame
 private void Update()
 {
     if (Input.touchCount > 0 && !locked)
     {
         Touch touch = Input.GetTouch(0);
         Vector2 touchPos = Camera.main.ScreenToWorldPoint(touch.position);

         switch (touch.phase)
         {
             case TouchPhase.Began:
                 if (GetComponent<Collider2D>() == Physics2D.OverlapPoint(touchPos))
                 {
                     deltaX = touchPos.x - transform.position.x;
                     deltaY = touchPos.y - transform.position.y;
                 }
                 break;

             case TouchPhase.Moved:
                 if (GetComponent<Collider2D>() == Physics2D.OverlapPoint(touchPos))
                     transform.position = new Vector2(touchPos.x - deltaX, touchPos.y - deltaY);
                 break;

             case TouchPhase.Ended:
                 if (Mathf.Abs(transform.position.x - place.position.x) <= 0.5f &&
                     Mathf.Abs(transform.position.y - place.position.y) <= 0.5f)
                 {
                     transform.position = new Vector2(place.position.x, place.position.y);
                     locked = true;
                 }
                 else
                 {
                     transform.position = new Vector2(initialPosition.x, initialPosition.y);
                 }
                 break;
         }
     }
 }

}

I am new here. I try to make a drag and drop game, but after the game level has finished i make it go to a menu and when i try to open the level back, the scene/script has not been reset.

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