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Question by kevinrocks_786 · Mar 07, 2016 at 03:29 AM · c#unity 5savingsaveloadpersistence

How to save custom data types

So I know how to use PlayerPrefs, but that is only built in data types.How do I save the data of an object thats of type of a custom class (each variable has many variables inside of it).

For example, saving an entire transform. Save its position, rotation, current material, scripts attached to it. And what not.

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Answer by Theinsanekiller · Mar 07, 2016 at 04:57 AM

There are multiple ways to achieve this, But the following tutorial will get you started http://gamedevelopment.tutsplus.com/tutorials/how-to-save-and-load-your-players-progress-in-unity--cms-20934

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