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Question by psnoonan · Jan 24, 2014 at 03:20 AM · camera rotateskyboxspacemove an objectangularvelocity

Rotating space skybox when player ship moves

This is my first attempt at making a game with unity. I'm making a top down space shooter, and I am having the camera follow the player's ship, but you can't tell the player is moving. I downloaded a nice space skybox, and was wondering if it is possible to translate to straight movement of the ship into angular rotation of the skybox?

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avatar image VAN-D00M · Jul 15, 2014 at 05:11 PM 0
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Did you ever find a solution? I have the same issue.

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