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Question by timeshift117 · Feb 03, 2014 at 08:26 PM · c#androidapkremote

Game works in Unity remote but not when Built and run

I have a touchpad area for rotating the main camera, and a joystick for moving the camera. The touchpad and joystick work well using Unity remote, but when I build and run only the touchpad works. Even after I have removed multiple conditions which may be stopping the joystick from moving/working. It still does not work, the code must be correct anyway seeing as it works fine with Unity remote.

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avatar image Graham-Dunnett ♦♦ · Feb 03, 2014 at 09:28 PM 0
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No, the code probably is not correct. The editor is far more tolerant of script errors compared to the built version. $$anonymous$$ight be worth looking at the log and see if you get any messages that tells you what's wrong.

avatar image timeshift117 · Feb 03, 2014 at 09:30 PM 0
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There are no errors, is it possible that warnings would cause a problem

avatar image FreeTimeDev · Feb 03, 2014 at 09:48 PM 0
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They are warnings for a reason. And Graham is correct.

avatar image timeshift117 · Feb 03, 2014 at 10:12 PM 0
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Alright well, I've removed all warnings and errors and it still doesn't work

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