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Question by AndreasX12 · Jul 14, 2013 at 03:50 PM · gameobjectinstantiateassign

Instantiate and then assign?

Hi, Im trying to instantiate a Transform and then assign it as a GameObject (without using .Find). This is my code:

GameObject healthgameObject = Instantiate(health, m1_enemy1_healthSpawn.transform.position, m1_enemy1_healthSpawn.transform.rotation);

But it gives me this error: Cannot implicitly convert type UnityEngine.Object' to UnityEngine.GameObject'. An explicit conversion exists (are you missing a cast?)

How can this be solved?

Thanks, Andreas :-)

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Answer by markedagain · Jul 14, 2013 at 04:06 PM

 GameObject healthgameObject = Instantiate(health, m1_enemy1_healthSpawn.transform.position, m1_enemy1_healthSpawn.transform.rotation) as GameObject;
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