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Question by JBoy · May 02, 2012 at 10:08 PM · objectchilddisablechildrenenable

enable/disable child objects?

How do i enable/disable an object and its child objects?

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avatar image AlucardJay · Jan 06, 2013 at 07:39 AM 0
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Are you using Unity 3 or Unity 4?

for Unity 3 :

 gameObject.SetActiveRecursively( true );

For Unity 4 : http://answers.unity3d.com/questions/353475/setactiverecursively-is-now-obsolete-in-unity-40.html

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Answer by rutter · May 02, 2012 at 10:18 PM

You can call `SetActiveRecursively(false)` on a GameObject to disable the object, its components, and any children.

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avatar image Dubious-Drewski · Sep 03, 2012 at 12:52 PM 0
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And what if you want to deactivate the child WITHOUT deactivating the parent? What then?

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Answer by tienphan · Jan 06, 2013 at 07:39 AM

Create an uncle between parent and children, kill the uncle and save the parent :)

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