- Home /
Include CoreLocation.framework with iOs build from Unity
For my iOS project I need to include libsqlite3.tbd and CoreLocation.framework. If I build the project in Unity and then go into xcode i can add these references. If I then append new builds it remembers the libsqlite3.tbd reference but not CoreLocation.
Ideally I would like to tell Unity to include these two things so I dont have to do anything in xcode, but barring that is there a way to have it not lose the reference to CoreLocation?
Answer by __Rob__ · Apr 17, 2019 at 06:20 PM
I am running into a similar problem. After upgrading our mobile iOS unity project from 2018.1.2f1 to 2018.21f1, CoreLocation.framework is no longer included in the list of "Link Binary With Libraries" section of the Build Phases tab in XCode 10.1.
Your answer
Follow this Question
Related Questions
How to Interact With native iOS framework in podspec github repository? 1 Answer
[SOLVED] "Could not load Vuforia framework" in Xcode 11 - crash on launch 0 Answers
Missing frameworks in Xcode after upgrade 1 Answer
Running unity project on xcode "Firebase frameworks issues" 0 Answers
How can I build the ios unity project as ios framework project? 2 Answers