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Question by RichP998 · Feb 28, 2014 at 11:51 AM · 2dcollidermesh3d

3d collider mesh to 2d collider mesh

Hi all,

I am experimenting with unity's 2d features. I am trying to use a 3d model with 2d backgrounds, and having problems with the collision detection.

I understand that the 3d colliders do not work with the 2d colliders - they are using different engines. Is this correct ?

I have found a method by attaching 2d colliders to the 3d game object, but this is not ideal as when the 3d object rotates, the shape is different.

Question is ; is there any way of converting a 3d collider mesh to a 2d collider mesh ?

Sort of projecting the 3d mesh onto a single plane.. then you have a 2d mesh ?

Is there a built in way of converting it from 3d to 2d ? Is there an extension to do this ?

Thanks for any help..

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