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Question by Tohron · May 01, 2019 at 03:23 AM · uispriteimage

Setting UI Image Sprite via Script Prevents Color Change from Registering

I have an array of UI Images called upgradeButtonImgs

I call

 upgradeButtonImgs[i].sprite = singleSelection.upgradeSlotSprites[i];

to set the sprite of one of those images to a specific sprite. Then I conditionally call

 upgradeButtonImgs[i].color = Color.gray;

to visually show if the button is disabled. However, this has no visible effect until I manually go into the inspector and change the image sprite again, at which point the color change registers.

If I don't change the image sprite via script, the color change part of the script works properly. What is going wrong, and how do I fix it? Thanks!

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