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Question by titanpass15 · Feb 09, 2016 at 08:52 AM · texture2dsave dataimporting assetssave-to-file

Save external files into game

I want to be able to import images from the users local device to be used as textures in the game. For example the user can change the avatars head texture. Is this possible and if so what would be the recommended approach? My final aim would be to have a GUI that can store the external images permenatly.

The game is in 2d and I am using C#.

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