- Home /
 
 
               Question by 
               Charly_emagin3D · Apr 30, 2019 at 04:00 PM · 
                readpixels  
              
 
              ReadPixel degrade quality
Hi everyone, I have a quality problem with Texture2D.ReadPixels(). I join you an example (leftSide -> Unity Rendering, RightSide -> screenShot with ReadPixels)
is anyone know if this can be improve?
Thank you Regards,
[1]: /storage/temp/137336-capturetakeashoot.jpg
 
                 
                capturetakeashoot.jpg 
                (27.3 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
What is the bottleneck in this iphone code? 3 Answers
ReadPixels works on device (iPad) but not in the editor? 3 Answers
Read-Write enabled sprite cant use sprite packer. 0 Answers
ReadPixels is capturing GUI, how to get a screencap without GUI 1 Answer
Why is ReadPixels on my RenderTexture creating a pure gray texture? 1 Answer