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Question by SzalonyNiemiec · May 06, 2019 at 10:25 AM · visual studiovisualstudio

Building WMR apps in Visual Studio

I tried to make an app for Windows mixed reality with unity, and I followed the instructions to the letter. I built the visual Studio solution with Unity, and then i tried to run it in VS, but I get 20 Errors like for example:

"Unity Player" no class or Namespace

any Ideas on how to fix this?

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Answer by Casiell · May 06, 2019 at 09:56 PM

When using Unity you don't do builds through Visual Studio. You have to build your app through the engine.

In the editor you go to File -> BuildSettings -> Build

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avatar image SzalonyNiemiec · May 07, 2019 at 11:01 AM 0
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@Casiell for normal unity apps you would be right, but when building Universal Windows Platform (UWP) apps unity creates a VS solution which then needs to be opened in VS.

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