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Question by
Whelandrew · Dec 10, 2011 at 03:09 AM ·
collisionrigidbodyiosbuild
iOS Build Causes Missile to Not Work
My missile fires, but does not destroy it's objects when it hits them. The missile works correct when I run it in Unity but not on my iPad. Is this a sizing issue with my RigidBody? Could it have something to do with the size of my app?
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