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               Question by 
               Eagle-Bound · Oct 03, 2016 at 09:48 PM · 
                c#adsnoobadvertising  
              
 
              Ad not showing up in test mode
So I did some looking around and found a couple of good videos on ads in Unity, but whenever I tried them it didn't work. I don't get an error, just nothing shows up. My code:
 void Awake(){
         if (Advertisement.isSupported) {
             if (Application.platform == RuntimePlatform.Android) {
                 Advertisement.Initialize("0000000", false);
             }
 
             else if (Application.platform == RuntimePlatform.IPhonePlayer) {
                 Advertisement.Initialize("0000000", false);
             }
         }
     }
 
 else {
             Debug.Log ("Wrong");
             incorrect.Play ();
             gameActive = false;
             Debug.Log ("ad");
 
             if(Advertisement.IsReady()){
                 var options = new ShowOptions { resultCallback = HandleShowResult };
                 Advertisement.Show (null, options);
             }
         }
     }
 
     private void HandleShowResult(ShowResult result){
         switch(result) {
         case ShowResult.Finished:
             Debug.Log("stuff");
             break;
         case ShowResult.Skipped:
             Debug.Log ("no stuff");
             break;
         case ShowResult.Failed:
             Debug.Log ("rip");
             break;
         }
     }
         
 }
In my script, there are actual numbers in the awake function, but I don't think its a good idea to put them online.
Thanks!
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