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Question by
suIly · Dec 24, 2019 at 07:09 PM ·
buildfpstime.deltatime
Android running at 30 FPS
I have a 2D fast paced action game, and it relies on Time.deltaTime and 60+FPS or more. I built it to my android phone, and it runs at only 30 FPS, even though I set the "Application.targetFrameRate" to 60. What is happening?
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