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How to make lag free terrains
My scene contains terrain, with the whole ground covered with whole ground covered with grass and trees. The rendering takes so much that the whole terrain is lagging too much, around 3-6fps. How can I optimize to get better results. The reason I didn't go with YouTube is because the videos are too long, round 1-3 hours.
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Answer by Cynikal · Jun 15, 2018 at 06:22 PM
Occlusion, batch rendering, static batching, etc.
Set non moving items to static (static batching)
Make sure you're reusing materials as often as you can (batch rendering)
Setup occlusion.