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How to improve 2D Sprite quality?
I've tried just about everything to make them better, and my sprites still don't look too good. You can see the pixels in the sprite, and absolutely nothing changes that. Am I being too perfectionist, is this the texture itself, or are there literally no options?
It isn't zoomed in.
It was 32x32. Raising it doesn't seem to change anything, though.
Answer by Haeder2132 · Apr 22, 2019 at 04:55 PM
I think of multiple solutions for this:-
Your original sprite has bad resolution
You set the filter mode to point (point (no filter)) ==> U can access to it by clicking on your sprite
You set the max size for the sprite to a low value ==> U can access to it by clicking on your sprite
The compression is set to low or none ==> U can access to it by clicking on your sprite
Please don't apply what you are seeing in the picture I just wanted to let u know where are the things I was talking about
Hello @Haeder2132, I tried setting the resolution higher (from 32x32 to 2048x2048 even) but it didn't budge. About the compression -- which seemed to be the solution for a lot of other cases -- is not showing up for me. Only the max size, Resize Algorithm, and Format. Any other suggestions?
if your sprite is already of low resolution , lets say 128 x 128 . increasing max size wont effect. you sprite will remain at 128x128.
I'm aware, but I meant changing the resolution, not the max size.
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