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Question by
GiorgiaTicchiarelli · Feb 02, 2021 at 02:21 PM ·
meshscript.3d models
Creating surface or mesh from random points
Hi! I'm a beginner whit Unity. I have to reconstruct a surface starting from points and I need a help! What can i do? Since this is a 3d case I think triangulator will not be the best choiche for me, but I don't know.
scalppoints.png
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Answer by andrew-lukasik · Feb 02, 2021 at 03:14 PM
The thing you're looking for is called convex hull algorithm.
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