ToshibaTeli USB3.0 Camera dotNet Library not working in Unity
Hi, I'm trying to access ToshibaTeli USB3.0 camera with Unity C# script. I'm using Unity Version 5.5.0f3 personal.
I added dotNet DLL to my Unity "Asset" folder, but I cannot use it when I edit C# script with Visual Studio. It does not show up in Solution Explorer, and I get the error "The type or namespace name ... could not be found". I tried adding it to "Assets/Plugins" folder too, but it made no difference.
So I tried to build a Console C# app without Unity. It works perfectly.
 using System;
 using Teli.TeliCamAPI.NET;
 
 namespace Teli_Test
 {
     class Program
     {
         static void Main( string[] args )
         {
             CameraSystem camsys = new CameraSystem();
             int numcam;
 
             camsys.Initialize();
             camsys.GetNumOfCameras( out numcam );
 
             Console.WriteLine( numcam );
             Console.ReadLine();
             
         }
     }
 }
But in my Unity project I can't even add "using Teli.TeliCamAPI.NET", nor access any classes under the said library. What am I missing :(?
The DLL is dotNet Framework 2.0 Compatible, I used 2.0 in my Console Application. 
The DLL I'm using is a wrapper for native C++ code. Could this be the problem? 
Your answer
 
 
             Follow this Question
Related Questions
How do i make a collage image in Unity? 0 Answers
Use Features in a plugin from another plugin 0 Answers
how to use AndroidJavaProxy for Java generics callback 1 Answer
OpenCVForUnity 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                