Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed May 21, 2013 at 09:38 AM by Graham-Dunnett for the following reason:

Duplicate Question

avatar image
-1
Question by Reshad · May 21, 2013 at 09:36 AM · serialport

Serial Data Communication using Unity

Can anyone here guide me step by step how to read data form serial port i.e Serial Data Communication with Unity? Any help would be much appreciated. Thank you. I get it worked but why my code shows only 255 as output when data received? My code is:

 using UnityEngine;
 
 using System.Collections;
 
 #region Using directives
 
 using System;
 
 using System.Collections.Generic;
 
 using System.ComponentModel;
 
 using System.IO.Ports;
 
 #endregion
 
  
 public class SerialPort : MonoBehaviour {
 
    private SerialPort sp;
 
    void Start () {
 
       sp = new SerialPort( "COM3", 9600, Parity.None, 8, StopBits.One);
 
       sp.Open();
 
       sp.ReadTimeout = 50;
 
    }
 
  
 
    void OnApplicationQuit() {
 
       sp.Close();
 
    }
 
    void FixedUpdate() {
 
             string tempS = "";
 
        try {
 
          byte tempB =  (byte) sp.ReadByte();
 
            while (tempB != 255) {
 
                tempS += ((char) tempB);
 
                tempB = (byte) sp.ReadByte();
 
            }
 
        } 
 
        catch (Exception e) {
 
        }
 
         if (tempS!="") {
 
               Debug.Log("serial out "+tempS);
 
         }    
    }
 
 }
Comment
Comments Locked · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Graham-Dunnett ♦♦ · May 21, 2013 at 09:38 AM 0
Share

http://answers.unity3d.com/questions/37150/serial-communication-problem.html

http://answers.unity3d.com/questions/24379/receiving-information-from-a-serial-port.html

http://answers.unity3d.com/questions/293506/problems-accessing-serialport.html

http://answers.unity3d.com/questions/392664/why-does-my-com-port-not-exist.html

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

14 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Read in 2 Different Arduino Values 1 Answer

ReadLine() Function Crash 0 Answers

Unity Editor crashing on SerialPort.Open()? 3 Answers

error with system.io.ports 0 Answers

Unity to Arduino (write serial) Framerate fall 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges