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Making Character Stand?
Hey guys, I'm kind of a noob to unity, but I have all of my textures, terrains, and 3d models. The game is an FPS. I want my character to blink (from fps point of view), and then stand up while stumbling, then allow the character to play. How should I go upon doing this?
Answer by Itinerant · Oct 11, 2012 at 12:31 AM
You're going to want to animate the camera position. Are you using a 3d party modeling/animation software, like 3dsMax? Because you're best bet is likely going to be animating an object in there, then bringing it into Unity and childing your camera to it.
I don't use it, so I can't really help on the specifics, but run through this tutorial and you'll probably get the basics figured out. http://www.cgmasters.net/free-tutorials/animation-in-blender-2-5/
You might study out the problem a bit by sketching the path a person's head makes when doing those motions, then base your animation on that.
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