Prefabbed Tilemap has holes
Hi,
first off, greeting everyone! I hope you passed a very good new year's eve.
Now, about my question. I am trying to make a generative maze using prefabs that contain tilemaps. My problem is that my prefab variants afer a while, start showing random holes. Even if I fix them, they will show up again. Do you know what might be the cause?
Here a picture:
cattura.png
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