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Low frame rate on Android
I'm having some issues with my game. This is in a scene with mostly UI stuff. I have a scroll view with ~30 Buttons, main screen with another 30 Buttons and a few separate Text objects. Also, there are 2 animated sprites and a background image. With scene in idle mode, I get ~40 fps on a Motorola MotoG 2nd Gen. I've tried reducing number of buttons or even not display them entirely. No effect whatsoever.
I've tried changing OpenGL version, enabling / disabling vSync, I've removed any Shadow / Outline scripts, played around with Quality Settings. There's no noticeable improvements in frame rate.
In editor, I'm getting ~900 fps.
Here's a screenshot of my profiler: http://postimg.org/image/ccui02kvl/full/
What could the issue be?
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