- Home /
Animation is going crazy when changing Image material
Hey,
I've just upgraded to 2019.1. Sadly, I just figured out that you can't change Image material key via animation, because it literally breaks the animation. I'm pretty sure that this is a bug, but is there any fix that issue? Happens with 2019.2 alpha as well.
As you can see, 'New Game Confirm' value is 40, and stays like that till the end. Normally, you can't go higher than 1. 'Background Blur' is changing the material of image. If I delete this, it'll play normally.
Answer by mlnczk · Apr 17, 2019 at 12:48 PM
What are you trying to do exactly? Is it really nessesary to change material via animation?
It's so much easier than coding imo. Also, this looks like a bug, that's why I'm posting it here
But less efficient. Just tell what is exact situation maybe its easier then you think so I can help
What I'm doing here is changing the material of Image object. Blur 1, Blur 2, etc. I already made a simple script to do that, but this way seems more healthier/editable to me. It was working fine until 2019.1, but seems broken now.
Your answer
Follow this Question
Related Questions
How to animate UI Image material in Animation view 0 Answers
Animation Bug! 0 Answers
Can't animate Material.Color properties 3 Answers
Is it possible to change a skybox material via (Animation)? 0 Answers
Mechanim trigger problem 1 Answer