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Question by Andrew-H · Apr 16, 2019 at 06:04 PM · variablesmathfloat

How do I add something on to a float.

Hello.

I have had a problem for quite some time and it is the only major problem in my project right now. After many google searches I still could not find the answer.

I am trying to add points onto my point float.

 points = playertransform.position.z;

I have tried things such as points = points += playertransform.position.z but that just made it go up faster. Any help is appreciated

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avatar image KevRev · Apr 16, 2019 at 06:30 PM 0
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It looks like you have a variable named points and you are setting it to match the z axis value of playertransform?

Then your next example you are adding itself to itself plus the z axis value?

The += operator is shorthand for adding a value. So ins$$anonymous$$d of having to do value1 = value1 + value2, you just use value1 += value2.

If you can explain what you are trying to achieve exactly, and what results you are getting, including any code or console output, the community may be able to help. It's a little hard to understand exactly what you are trying to do though.

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Answer by marquizzo · Apr 16, 2019 at 06:59 PM

You probably just want to add the z-position once. You have two alternatives:

  1. points += playertransform.position.z

  2. points = points + playertransform.position.z

Both these approaches do the same thing.

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