Black Scrreen after Splash Screen after deploy on HoloLens
Hi. I am working on a virtual assistant for the Hololens. For that, I need Newtonsoft(I put Newtonsoft.JSON.dll in the Assets/Plugin folder of Unity. I use for API connections. In the Unity Editor, everything works fine. I have a problem and could not find a solution for it. Last week everything worked fine with the build in Visual Studio.
I think I installed some components in visual studio but I am not sure. In Visual Studio I get a black screen after splash screen (error log). I searched a lot, but I could not find any solution. Do you have experienced something similar? I tried the following things:
- Check that “automatically search for missing nugget packages during build is enabled” 
- In emulator use, desktop acceleration graphics is disabled in emulator. 
- Clone an even older working solution but same problem (black screen) 
For the development I use: - Unity 2017.1.0.0f3 - Visual Studio Enterprise 2017 15.2
I hope you can help me Cheers Fabian
Answer by FabiKawaDev · Aug 09, 2017 at 10:49 PM
I solved the problem. With Unity 5.6 everything works fine and I don´t get a black screen.
Your answer
 
 
             Follow this Question
Related Questions
Loot table problems 1 Answer
Game crashes on iPhone 11 0 Answers
Need help with Mute Button 1 Answer
How do i have game object in the middle of a Catmull spline? 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                