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Animator or animation frame speed sudden change when auto play
I found a problem of animation .Please see the 2 gif.
This is error. The animation seem as skip some frame.
This is normal.
The problem happened when i test on some devices of Android.
I have 10 old android system devices. Parameter:
Phone: MI 2
Android Version: 4.4.4KTU84P
CPU: 4 core 1.7GHz
Memory: 2.00GB
Test for them with same project and same setting. 3 devices of 10 the animation have problem on unity which unity 2017.2.0, 2017.2.1, 2017.3.0 and their patch version.
And all devices normal in Unity 2017.1.2,Unity 5.5.1 and their patch.Other unity version i don't test.
How to deal with this problem in Unity 2017.2.0, 2017.2.1 or 2017.3.0 ?
Answer by CrazyApplesStudio · Jan 23, 2018 at 08:01 PM
I seem to have a similar issue , i have set a pause panel with an animator and a blend tree to randomly scale the Game Paused... text on X and Y ,each animation loop then triggers and event and the blend tree value is randomized.
Today a friend showed me on one of his devices there is Stutter/Huge Frame Skipping that i see on none of my 3 devices . He tested it on 4 devices with the same issue and it looks similar to the one you posted so i am also curious about the solution.
P.S.: My Animator is set to use UnscaledTime , is yours ?