Question by
dnwsaa58 · Apr 15, 2019 at 01:49 PM ·
multiplayerdontdestroyonloadlocalscene-changesame
Which is the Best way to have same objects in every scene?
I am making a local multiplayer game whose purpose is killing other players . There are lots of same objects in every scene like "Pause Panel","Players","Score Panel" and so on.
My question is :Should I make the same objects DontDestroyOnLoad or make them Prefabs and put them in every scene? Or spawn the player killed in last scene , and put all players to the right position.
most are the same objects
bandicam-2019-04-15-21-42-53-500.jpg
(70.3 kB)
bandicam-2019-04-15-21-43-24-226.jpg
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