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Is it possible to instantiate a prefabe on tilemap!?
So I'm working on a 2d top down game where the maps are generated randomly, I basically created prefabs of my elements ( player, bombs ,ground ,walls, ets..) the game generator works fine it just place cloned objects from prefabs to specific positions, now I want to do the same thing but on a tile, I heard about the tilemapes new work flow when you can use prefab brush, but is that possible with scripting, in other way, I want to replace the code line "Game object go = (GameObject) Initantiate(prefabe, new Vector3(x,y,0) , Quaternion.identity); By a line that intentiate the prefab on the tile map Is that possible !? If possible how!? Thank you.
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