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Question by kinggamer1235 · Nov 23, 2015 at 07:38 PM · scripting problemaudioaudioclip

AudioClip not showing up in inspector CSHARP

 using UnityEngine;
 using System.Collections;
 
 public class player_controller : MonoBehaviour {
     
     AudioClip sound;
 
 }

The above is a simplified version of my code. (by that I mean I cut everything else out) The problem that i'm having is that when I go back into the inspector (after saving in monodevelop) there ISNT this:

alt text

Im talking about the part that says sound and has the box you can drag audio into. Mine doesn't have that. I think that I am doing something obviously wrong but I just cant see it. Thanks in advance for any help I get.

capture.jpg (15.3 kB)
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Answer by Jessespike · Nov 23, 2015 at 07:50 PM

Inspector only shows fields for variables that can be serialized. Public variables are serialized by default.

  public AudioClip sound;

You can also expose private variables with the SerializeField attribute.

 [SerializeField]
 private AudioClip sound;

If you do not specify public or private, then the member is private by default in classes.

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avatar image kinggamer1235 · Nov 23, 2015 at 09:47 PM 0
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Thanks, for some reason I thought that it would be public by default.

avatar image Le-Pampelmuse kinggamer1235 · Nov 24, 2015 at 06:03 AM 0
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In Unityscript (called "Javascript") the default is public. $$anonymous$$aybe you read a Unityscript tutorial once. :)

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