Question by
unity_5a5EJgiiHc07NA · Aug 23, 2019 at 06:25 AM ·
shaderrenderinggraphicsnormalsnormal map
Normal map issue (direction)
Hi, masters. I was create a Shader Graph shader in Unity 2019.2 with LWRP and i got an normal map issue:
As you can see the normal map on edges is in reversed direction.
This is how normal map looks like in ather programs: I tried to swich API Graphic from DirectX to OpenGL, but nothing happened.
If you know how to fix this it will be super! Thanks.
nm-issue.jpg
(181.7 kB)
nm-issue-02.jpg
(119.4 kB)
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