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Question by Kaldos · Feb 14, 2014 at 08:54 PM · triggercharactereventboxcollider

Box Collider Trigger not working

Hey, I set up an empty GameObject and attached a Box Collider as a Trigger (2D Game). Afterwards i attached the following script to the GameObject:

 using UnityEngine;
 using System.Collections;
 
 public class boxSideCollider : MonoBehaviour {
 
     void OnTriggerEnter(Collider other){
         Debug.Log ("Enter");
         GameObject player = GameObject.FindGameObjectWithTag("Player");
         player.GetComponent<CharControllerScript>().Dead();
     }
 }

Neither the logtext nor the other code appears/works when the character is entering the zone.

Can somebody help me? Thanks!

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avatar image SantosR · Feb 14, 2014 at 09:37 PM 0
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Does your player gameobject have a rigidbody component?

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Answer by Kaldos · Feb 14, 2014 at 09:48 PM

Found the answer here: http://docs.unity3d.com/Documentation/ScriptReference/Collider2D.OnTriggerEnter2D.html

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avatar image perchik · Feb 14, 2014 at 09:48 PM 0
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This is why you should search BEFORE posting a question.

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