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Question by stichiboi · Jun 11, 2019 at 07:46 PM · functionsinvokefunction call

Calling functions with Invoke

I was writing a program to execute the Runge-Kutta algorithm on several equations. Since I would have liked the equations that needed to be called to be "loaded" in at runtime, instead of using flags I decided to make a List with all the Function names (they have similar names so it is easy) and then loop the list with an Invoke to call the functions. The problem is, Invoke, even though I passed as the Time parameter 0.0f, will not call the functions immediately, and that is a problem.

Is there a way to implement something similar?

This is the code, to maybe make it a bit clearer:

 public List<float> evaluateStateDot(List<float> newState, float newInput)
     {
         stateDot = new List<float>();
         for (int i = 0; i < state.Count; i++) { stateDot.Add(0.0f); }
         input = newInput;
         state = newState;

         //Functions I need to call
         Assign_2();
         F2_1();
         F2_2();
         F2_3();
         F2_4();
         F2_5();
         F2_6();


         /*for (int i = 0; i <= numVariables; i++)
         {   //Calls both the assign function and the stateDot functions
             Invoke(functionNames[i], 0.0f);//Call the function in 0.0 seconds (right now)
         }*/
 
         return stateDot;
     }
 

Keep in mind: Runge Kutta will need to call the "evaluateStateDot" four times each frame, each time with different parameters

Thank you for your time

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