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Should I use databases?
Hello!
I'm sort of a noob programmer as you'll see. I don't know anything about databases and I have no idea if I should use them in my case.
Let's say I want to make several battle moves (attacks, magic, etc) for a turn based combat game. How should I store all the types of moves? One big XML file? Databases? I really don't know much about these but I would learn them if I need it.
Thank you!
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Best Answer
Answer by MrRightclick · Apr 11, 2019 at 04:21 PM
You could start with ScriptableObjects. https://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/scriptable-objects