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Question by Ahapid · Jul 18, 2016 at 06:16 AM · low poly

Heightmap to LowPolyTerrain

Hello, im searching for an idea or a script that turns a Heightmap (or Terrain) into a Low Poly terrains, i found some in the assets store but they are like $30+ so i just ask here. it would be awesome if someone has a example project of low poly stuff, would be highly appreciated.

Thx!

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avatar image Cherno · Jul 18, 2016 at 12:26 PM 0
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It's not too hard :)

posting all the required scripts would be a little much, though. Take a look at the $$anonymous$$esh class and the Texture2D.GetPixel function. With this information, you should be able to:

  1. Go through each pixel of a bitmap

  2. build a terrain mesh of quads, where the y position of each vertex is deter$$anonymous$$ed by the color of the greyscale bitmap.

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Answer by ml4c · Jul 18, 2016 at 06:30 PM

Well you could first create a mesh with your Heightmap as discussed in the following question:
Heightmap to mesh

And after that you can convert the mesh to another mesh without any shared vertices with an edtior script as it was posted here:
No shared vertices editor script

Thats it. You now have a Low Poly Terrain out of a heigtmap.

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avatar image Ahapid · Jul 18, 2016 at 11:24 PM 0
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Thats more then i expected xD! thx!

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