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Question by
SkyHunterN7 · Jun 27, 2018 at 01:22 PM ·
androidunity 5vrapk
CommandInvokationFailure: Gradle build failed.
Whenever I try to build my project for Oculus Go, I still get the same error "CommandInvokationFailure: Gradle build failed." I tried to follow the solutions on this post:
"https://forum.unity.com/threads/commandinvokationfailure-gradle-build-failed.479460/" but none of the proposed solutions works. Is there anyone who has had the same problem and managed to solve?
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Best Answer
Answer by SkyHunterN7 · Jul 03, 2018 at 08:34 AM
Okay, i solved it. In my project I had packages with codes that I no longer needed, so I eliminated them and kept only the materials and codes I needed. If it does not work, try to create a new project and copy only the elements you need into the Asset.
Yup, that's it...