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Question by Aequitas · Jul 15, 2010 at 10:48 AM · timerreset

Timer reset after elapsed time.

I'm struggling with this one. At the moment I'm using something that basically works like this:

private var startTime : int = 0; private var roundTimeLeft : int = 0; public var roundTimeSeconds : int = 600;

function Awake () { startTime = Time.time; }

function Update () { roundTimeLeft = Time.time - startTime; }

I'd like the timer to reset to 0 in my if (roundTimeLeft >= roundTimeSeconds) condition also located in update, and then continue counting upwards from 0. Any help would be much appreciated.

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Answer by Mike 3 · Jul 15, 2010 at 10:51 AM

I think this should do it:

function Update ()
{
    roundTimeLeft = Time.time - startTime;
    if (roundTimeLeft >= roundTimeSeconds)
    {
        startTime = Time.time;
        roundTimeLeft = 0;
    }
}

Though the variable name (roundTimeLeft) is a little iffy, seeing as it's the opposite of the time left (it's how much has elapsed)

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avatar image Aequitas · Jul 15, 2010 at 01:02 PM 0
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Wow, that was more simple than I thought. About the variable, yeah I realise it's iffy, I had originally intended for the timer to count down...

avatar image Piko-Island-Studios · Jul 14, 2014 at 07:17 PM 0
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I was having the same problem and this helped a lot. Thanks. (super old post, I know.)

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