Need tips to reduce project and build size (It's 80 GB...)
I am still new to unity and so, made the mistake of not caring about the project size until it was too late. Pretty much all my ui elements, animation, pretty much my whole game is made out of animation I made in After Effects rendered in png images. Should of imported them as sprites and sliced them out or something but now it's too late, I have like around 50 000 - 100 000 images in my game (most of them are compressed and reduced the resolution but still.
I looked online and people are complaining when their projects are 10 GB while I'm siting at a whooping 80 GB of files. Because of that I can't build to mobile devices because unity tells me that I exceed the max amount or something along those lines.
I urgently need help to reduce my build size. I've seen that the library folder is 30 GB of the total so I was wondering if it's dangerous to delete it.
Thanks in advance...
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